Styx: Shards of Darkness has been pushed back to early 2017
Styx: Shards of Darkness, the sequel to Master of Shadows is coming out early 2017 announced by Cyanide Studio. The game was previously announced for a 2016 release but is now pushed back as the developers move to Unreal Engine 4.
“With this new episode of Styx we updated our engine from Unreal 3 to Unreal 4. This update has brought so much to the Styx series, from graphical enhancements to new gameplay mechanics and features. The engine transition has required some time for our team to adapt to. We’re dedicated to providing the best stealth experience possible for players, so in agreement with our publisher Focus, we are delaying the game until the first quarter of 2017.” mentions Patrick Pligersdorffer, CEO at Cyanide Studio.
The game will be available on the PlayStation 4, Xbox One and PC. Check out the new gameplay trailer below: