Into Darkness

What happens in the Metro, Stays in the Metro.

Moscow is dead. The city remains uninhabitable and filled with vicious creatures formed by man’s mistakes. What remains of humanity lies beneath the surface, inside the city’s network of tunnels. Even with the world gone astray, the reminiscent of humanity can’t cope with their different ideals thus pushing to a new breaking point of war within the survivors. Can Artyom, the protagonist from 2033 prevent the past from repeating again?

Before delving into Last Light, it’s probably highly recommended players experience what 2033 has to offer. Being such a story driven series, most of the people would find it complementing to soak the exceptional narrative of the previous game before continuing your Ranger duties in Last Light.

Last Light explores more of the Metro than 2033 did before. You’ll see the world come alive with civilization (or the undead) as you traverse through the catacombs of the dying world. Gunplay is much more tighter than it’s predecessor offering smoother combat and movements around the narrow levels.




When on the surface, Artyom must utilise the Gas Mask before suffocating on the hazardous fumes that linger in the area. Areas which require you to monitor your breathing apparatus offer the best combat than the rest of the game as you must remember to change filters before you choke. Add in the combination of enemies and you’ve got yourself a challenge.

Monsters however… don’t provide any challenge.

As the world became a nuclear wasteland, Moscow has became inhabited by various mutants – mostly evolved animals. While vicious and intimidating, the monsters are by far the most useless things in the game again. The AI lacks the capability to attack you in different ways and you’ll see the monsters lining up one by one on a set path towards you. Human Enemy encounters are more rewarding in comparison. They’ll seek to destroy you, maneuvring into position, using grenades and even calling in reinforcements.




Next Level Graphics

Metro 2033 boasts some of the best graphics technology when it was released and was the most commonly used game to benchmark new hardware. When I first played Metro 2033, it was heavy on the graphics card – making me pull my hair in frustration which lead me to upgrade. Metro Last Light returns taking this bar further. Featuring some of the best looking physics and lighting, Metro Last Light will once again give your PC a run for it’s money. Why wait for next-generation games and graphics? Metro Last Light has you covered.

The post apocalypse economy from the 2033 makes a return in Last Light. As money currency is useless after the war, Military grade ammo becomes the most important asset to your mission. You’ll use this ammo to purchase weapons, upgrades and standard ammo or you could actually use it (more damage) so it’s kind of a trade off. However instead of utilising the rarity of ammo in the first game, standard ammo is plentiful within the Metro which eliminates that sense of survival.




Last Light really shoots itself in the foot by making the game more of a linear shooter than before. 2033 was harder to master and get into but the outcome of achieving the impossible felt more rewarding. Last Light diminishes all of these and options itself to go in gung ho up in the underground. Weapons and ammo are a plenty so optioning to ration your bullets or even go stealth is not as viable as the game makes it out to be.

Despite losing what made the previous game much more challenging, Last Light still offers an amazingly rich world full of hidden mysteries and emotions to absorb. It was easily on the same level as the highly acclaimed Bioshock Infinite released previously this year. It’s scary to see 4A Games build a world so alive when the setting is so potentially dull. If you’re after a shooter that pushes itself above the rest, then Metro Last Light is something you should play.